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[Freeciv-Dev] Re: (PR#13630) build city on fortified unit destroys unit
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[Freeciv-Dev] Re: (PR#13630) build city on fortified unit destroys unit

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Subject: [Freeciv-Dev] Re: (PR#13630) build city on fortified unit destroys unit
From: "Jeffrey Sullivan" <jeffrey.mudge.sullivan@xxxxxxxxx>
Date: Mon, 8 Aug 2005 14:04:51 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13630 >

On 8/8/05, Peter Schaefer <peter.schaefer@xxxxxxxxx> wrote:
> 
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13630 >
> 
> did you check that it wasnt inside the city? this worked in the past

I did, and he wasn't there.  I only tried this once, but I'll try to
reproduce it a few times tonight and see if I just missed something.

Also, I'm not sure if it matters, but the unit may have been a
mercenary from a hut (I can't remember).

jeff

> 
> On 8/8/05, Jeffrey Sullivan <jeffrey.mudge.sullivan@xxxxxxxxx> wrote:
> >
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13630 >
> >
> > I was playing the latest version of FreeCiv and noticed an odd
> > behavior: if I sent out a unit (only tried this with archer),
> > fortified on a choice city-building spot, then built the city on the
> > unit later (when a settler was available), the unit just disappeared.
> > I haven't played a whole lot yet, but I checked the bug tracker and
> > couldn't find anything similar, so here you go.
> >
> > jeff
> >
> >
> >
> >
> >
> 
> 
>





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