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[Freeciv-Dev] Re: (PR#13383) Memory error in hunter code
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[Freeciv-Dev] Re: (PR#13383) Memory error in hunter code

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Subject: [Freeciv-Dev] Re: (PR#13383) Memory error in hunter code
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Thu, 30 Jun 2005 10:20:07 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13383 >

Jason Short wrote:
> 
> Can you reproduce this?

  Assert from attached patch fails in year -0275.


  - ML

diff -Nurd -X.diff_ignore freeciv/ai/aihunt.c freeciv/ai/aihunt.c
--- freeciv/ai/aihunt.c 2005-06-30 19:00:25.218750000 +0300
+++ freeciv/ai/aihunt.c 2005-06-30 20:12:59.671875000 +0300
@@ -491,6 +491,8 @@
         return 0;
       }
 
+      assert(target == find_unit_by_id(sanity_target));
+
       /* Check if we can nuke it now */
       ai_hunter_try_launch(pplayer, punit, target);
       if (target != find_unit_by_id(sanity_target)) {
set savename hardAI

set timeout -1
create Cazfi
set aifill 10
set saveturns 1
set endyear 2000
set startunits c
set generator 5

set gameseed 92437234
set mapseed  83266342

# set compresstype 1
# set compress 4

hard

start

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