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| Subject: | [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start |  
| From: | "Benedict Adamson" <badamson@xxxxxxxxxxx> |  
| Date: | Mon, 27 Jun 2005 13:13:57 -0700 |  
| Reply-to: | bugs@xxxxxxxxxxx |  
 
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >
The attached auto game triggers the following sanity-checking assertion, 
for the latest CVS:
sanitycheck.c:338: check_units: Assertion `unit_owner(punit) == pplayer' 
failed.
 set gameseed 23
set mapseed 17
set size 1
set startpos 3
set land 85
set specials 1000
set aifill 4
set startunits cccccdddddxxx
set dispersion 1
set sciencebox 200
set foodbox 5
set huts 0
set barbarians 4
normal
set endyear 1700
create Caesar
create Itzcoatl
create Hannibal
create Elizabeth
set timeout -1
start
 
 
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