[Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: |
[Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start |
From: |
"Benedict Adamson" <badamson@xxxxxxxxxxx> |
Date: |
Mon, 27 Jun 2005 13:13:57 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >
The attached auto game triggers the following sanity-checking assertion,
for the latest CVS:
sanitycheck.c:338: check_units: Assertion `unit_owner(punit) == pplayer'
failed.
set gameseed 23
set mapseed 17
set size 1
set startpos 3
set land 85
set specials 1000
set aifill 4
set startunits cccccdddddxxx
set dispersion 1
set sciencebox 200
set foodbox 5
set huts 0
set barbarians 4
normal
set endyear 1700
create Caesar
create Itzcoatl
create Hannibal
create Elizabeth
set timeout -1
start
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start,
Benedict Adamson <=
|