[Freeciv-Dev] (PR#13340) Owner change and happyborders
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Subject: |
[Freeciv-Dev] (PR#13340) Owner change and happyborders |
From: |
"Mateusz Stefek" <mstefek@xxxxxxxxx> |
Date: |
Sun, 26 Jun 2005 04:43:57 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13340 >
When a tile changes it's we have to update happiness in all homecities
of units standing on the tile.
This is an inefficient patch.
How can I (easily) prevent refreshing same city many times ?
--
mateusz
Index: maphand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/maphand.c,v
retrieving revision 1.165
diff -u -r1.165 maphand.c
--- maphand.c 7 Jun 2005 06:17:13 -0000 1.165
+++ maphand.c 26 Jun 2005 11:41:33 -0000
@@ -1674,6 +1674,15 @@
* before; it's not stored in the playermap. */
send_tile_info(NULL, tile1);
tile_update_owner(tile1);
+ /* Update happiness */
+ if (game.info.happyborders > 0) {
+ unit_list_iterate(tile1->units, unit) {
+ struct city* homecity = find_city_by_id(unit->homecity);
+ if (!homecity) continue;
+ city_refresh(homecity);
+ send_city_info(city_owner(homecity), homecity);
+ } unit_list_iterate_end;
+ }
}
} iterate_outward_end;
}
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