[Freeciv-Dev] (PR#13276) assert (punit->activity_target < S_LAST) fails
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13276 >
#1 0x004bb978 in get_unit_tile_pillage_set (ptile=0x1047a700)
at ../../freeciv-patch/common/unit.c:969
myiter = (struct genlist_link *) 0x0
punit = (struct unit *) 0x10b81670
tgt_ret = {vec = "\000"}
ptile = (const struct tile *) 0x0
#2 0x004bbf35 in can_unit_do_activity_targeted_at (punit=0x10b81670,
activity=ACTIVITY_PILLAGE,
target=S_LAST, ptile=0x1047a700) at
../../freeciv-patch/common/unit.c:866
psworking = {vec = "\000"}
i = 2288736
numpresent = 1
pspresent = {vec = "\002"}
pplayer = (struct player *) 0x5cc4b8
type = (struct tile_type *) 0x5ec990
punit = (const struct unit *) 0x10b81670
activity = ACTIVITY_PILLAGE
target = S_LAST
#3 0x004bc2f6 in can_unit_do_activity_targeted (punit=0x10b81670,
activity=ACTIVITY_PILLAGE,
target=S_LAST) at ../../freeciv-patch/common/unit.c:718
punit = (const struct unit *) 0x61110798
activity = ACTIVITY_IDLE
target = S_SPECIAL_1
#4 0x004bc321 in can_unit_do_activity (punit=0x10b81670,
activity=ACTIVITY_PILLAGE)
at ../../freeciv-patch/common/unit.c:707
punit = (const struct unit *) 0x0
activity = ACTIVITY_IDLE
#5 0x004dbd66 in ai_manage_military (pplayer=0x5cc4b8, punit=0x10b81670)
at ../../freeciv-patch/ai/aiunit.c:940
punittype = (struct unit_type *) 0x607ac8
id = 392
punit = (struct unit *) 0x10b81670
#6 0x004dcf7f in ai_manage_unit (pplayer=0x5cc4b8, punit=0x10b81670)
at ../../freeciv-patch/ai/aiunit.c:2149
bodyguard = (struct unit *) 0x0
punit = (struct unit *) 0x10b81670
#7 0x004ddd0e in ai_manage_units (pplayer=0x5cc4b8) at
../../freeciv-patch/ai/aiunit.c:2248
most_needed = (struct city *) 0x0
comparison = 0
transported = (struct unit *) 0x0
myiter = (struct genlist_link *) 0x0
myiter = (struct genlist_link *) 0x0
myiter = (struct genlist_link *) 0x0
myiter = (struct genlist_link *) 0x0
myiter = (struct genlist_link *) 0x0
#8 0x004d0b0e in ai_do_first_activities (pplayer=0x5cc4b8)
at ../../freeciv-patch/ai/aihand.c:426
pplayer = (struct player *) 0x5cc4b8
#9 0x00408892 in main_loop () at ../../freeciv-patch/server/srv_main.c:452
pplayer = (struct player *) 0x5cc4b8
i = 9
eot_timer = (struct timer *) 0x10367500
save_counter = 1
is_new_turn = true
#10 0x00409406 in srv_main () at ../../freeciv-patch/server/srv_main.c:1956
i = 6079672
player_name =
"H¯\020aù¹Q\000\220çT\000 ÆT\000 ÆT\000\003\000\000\000\030ï\"\000å4@"
player_name =
"H¯\020aù¹Q\000\220çT\000 ÆT\000 ÆT\000\003\000\000\000\030ï\"\000å4@"
PI_p_itr = 0
PI_p_itr = 10
player_name =
"H¯\020aù¹Q\000\220çT\000 ÆT\000 ÆT\000\003\000\000\000\030ï\"\000å4@"
PI_p_itr = 0
player_name =
"H¯\020aù¹Q\000\220çT\000 ÆT\000 ÆT\000\003\000\000\000\030ï\"\000å4@"
player_name =
"H¯\020aù¹Q\000\220çT\000 ÆT\000 ÆT\000\003\000\000\000\030ï\"\000å4@"
#11 0x00401569 in main (argc=3, argv=0x10101878) at
../../freeciv-patch/server/civserver.c:242
inx = 3
showhelp = false
showvers = false
option = 0x51a4dc "freeciv_server"
argc = 3
argv = (char **) 0x10101878
- ML
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