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[Freeciv-Dev] Re: (PR#13216) shortcoming of /debug command
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[Freeciv-Dev] Re: (PR#13216) shortcoming of /debug command

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13216) shortcoming of /debug command
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 5 Jun 2005 02:00:36 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13216 >

On Sat, 4 Jun 2005, Jason Short wrote:
> > debug unit 2350
> Unit 2350 does not exist.
>
> But it will.I want to /debug it at the start of the game, then set the
> timeout to -1 and wait until the unit is created around the year 1650 AD.

Suggestions for how to implement this? We currently store the debug flag
in the unit struct.

  - Per





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