[Freeciv-Dev] (PR#13210) gtk2: goto order numbers incorrectly rendered
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13210 >
> [bhudson - Sat Jun 04 01:23:21 2005]:
>
> start a game;
> select a worker or settler;
> build road to far away (more than 10 turns' road-building).
>
> The numbers get stacked on top of each other.
Oops.
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.307
diff -u -r1.307 tilespec.c
--- client/tilespec.c 22 May 2005 18:12:52 -0000 1.307
+++ client/tilespec.c 4 Jun 2005 01:46:20 -0000
@@ -3725,7 +3725,7 @@
ADD_SPRITE_SIMPLE(t->sprites.path.turns[units]);
if (tens > 0) {
- ADD_SPRITE_SIMPLE(t->sprites.path.turns[tens]);
+ ADD_SPRITE_SIMPLE(t->sprites.path.turns_tens[tens]);
}
}
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