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[Freeciv-Dev] Re: (PR#13171) turn specials into an enum
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[Freeciv-Dev] Re: (PR#13171) turn specials into an enum

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#13171) turn specials into an enum
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Sat, 28 May 2005 18:26:29 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13171 >

On Sat, May 28, 2005 at 05:57:49PM -0700, Jason Short wrote:
> +/****************************************************************************
> +  Returns TRUE iff the given special is found in the given set.
> +****************************************************************************/
> +void set_special(bv_special *set, enum tile_special_type to_set)
> +{
> +  assert(to_set >= 0 && to_set < S_LAST);
> +  BV_SET(*set, to_set);
> +}
>  
> -  return NULL;
> +/****************************************************************************
> +  Returns TRUE iff the given special is found in the given set.
> +****************************************************************************/
> +void clear_special(bv_special *set, enum tile_special_type to_clear)
> +{
> +  assert(to_clear >= 0 && to_clear < S_LAST);
> +  BV_CLR(*set, to_clear);

Comment bug:

"Add the given special to the given set"
"Remove the given special from the given set"

        -- Benoît





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