[Freeciv-Dev] (PR#13176) remove trident_shields
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Subject: |
[Freeciv-Dev] (PR#13176) remove trident_shields |
From: |
"Jason Dorje Short" <jdorje@xxxxxxxxx> |
Date: |
Wed, 25 May 2005 12:29:48 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13176 >
This patch removes the obsolete tileset trident_shields. It also moves
the trident_shields selection rectangle into trident.
I'm not sure what the chiefs.png or auto_ll.spec are supposed to do
however. These may need to be integrated into trident somehow.
-jason
Index: data/Makefile.am
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/Makefile.am,v
retrieving revision 1.31
diff -u -r1.31 Makefile.am
--- data/Makefile.am 3 May 2005 20:22:13 -0000 1.31
+++ data/Makefile.am 25 May 2005 19:28:09 -0000
@@ -5,7 +5,6 @@
isophex.tilespec \
isotrident.tilespec \
trident.tilespec \
- trident_shields.tilespec \
stdsounds.soundspec \
helpdata.txt
if CLIENT_GUI_XAW
@@ -39,7 +38,6 @@
isophex.tilespec \
isotrident.tilespec \
trident.tilespec \
- trident_shields.tilespec \
stdsounds.soundspec \
helpdata.txt \
civ1.serv \
Index: data/trident.tilespec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/trident.tilespec,v
retrieving revision 1.40
diff -u -r1.40 trident.tilespec
--- data/trident.tilespec 22 May 2005 18:12:54 -0000 1.40
+++ data/trident.tilespec 25 May 2005 19:28:09 -0000
@@ -54,6 +54,7 @@
"trident/tiles.spec",
"misc/small.spec",
"trident/units.spec",
+ "trident/select.spec",
"misc/flags.spec",
"misc/shields.spec",
"misc/cursors.spec",
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