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[Freeciv-Dev] (PR#13176) remove trident_shields
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[Freeciv-Dev] (PR#13176) remove trident_shields

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Subject: [Freeciv-Dev] (PR#13176) remove trident_shields
From: "Jason Dorje Short" <jdorje@xxxxxxxxx>
Date: Wed, 25 May 2005 12:29:48 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13176 >

This patch removes the obsolete tileset trident_shields.  It also moves
the trident_shields selection rectangle into trident.

I'm not sure what the chiefs.png or auto_ll.spec are supposed to do
however.  These may need to be integrated into trident somehow.

-jason

Index: data/Makefile.am
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/Makefile.am,v
retrieving revision 1.31
diff -u -r1.31 Makefile.am
--- data/Makefile.am    3 May 2005 20:22:13 -0000       1.31
+++ data/Makefile.am    25 May 2005 19:28:09 -0000
@@ -5,7 +5,6 @@
        isophex.tilespec                \
        isotrident.tilespec             \
        trident.tilespec                \
-       trident_shields.tilespec        \
        stdsounds.soundspec             \
        helpdata.txt
 if CLIENT_GUI_XAW
@@ -39,7 +38,6 @@
        isophex.tilespec        \
        isotrident.tilespec \
        trident.tilespec        \
-       trident_shields.tilespec        \
        stdsounds.soundspec     \
        helpdata.txt    \
        civ1.serv       \
Index: data/trident.tilespec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/trident.tilespec,v
retrieving revision 1.40
diff -u -r1.40 trident.tilespec
--- data/trident.tilespec       22 May 2005 18:12:54 -0000      1.40
+++ data/trident.tilespec       25 May 2005 19:28:09 -0000
@@ -54,6 +54,7 @@
   "trident/tiles.spec",
   "misc/small.spec",
   "trident/units.spec",
+  "trident/select.spec",
   "misc/flags.spec",
   "misc/shields.spec",
   "misc/cursors.spec",

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