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[Freeciv-Dev] Re: (PR#10725) ai ignore citymindist
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[Freeciv-Dev] Re: (PR#10725) ai ignore citymindist

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To: ggracian@xxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10725) ai ignore citymindist
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 14 May 2005 15:51:31 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10725 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=10725 >
> 
> On Mon, 25 Oct 2004, Genevieve Gracian wrote:
> 
>>>Ai sometimes build cities 2 tiles distant ignoring citymindist option.
>>>When reloading games just before the city was built, it isn't built at
>>>the same location.
> 
> 
> Anyone see this bug anymore with current cvs or 2.0.1?

citymindist was broken for a week or so in cvs.

-jason





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