[Freeciv-Dev] Re: (PR#10725) ai ignore citymindist
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=10725 >
Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=10725 >
>
> On Mon, 25 Oct 2004, Genevieve Gracian wrote:
>
>>>Ai sometimes build cities 2 tiles distant ignoring citymindist option.
>>>When reloading games just before the city was built, it isn't built at
>>>the same location.
>
>
> Anyone see this bug anymore with current cvs or 2.0.1?
citymindist was broken for a week or so in cvs.
-jason
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