Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2005:
[Freeciv-Dev] Re: (PR#13013) Client Crashing
Home

[Freeciv-Dev] Re: (PR#13013) Client Crashing

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] Re: (PR#13013) Client Crashing
From: "Stefan Beermann" <Silver_Sonic@xxxxxx>
Date: Tue, 10 May 2005 05:52:57 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13013 >

On Tue, May 10, 2005 14:04, Per I. Mathisen said:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13013 >
>
> On Mon, 9 May 2005, Stefan Beermann wrote:
>> we have a big problem here with one long-term game we are playing. One
>> of the player gets the following message as soon as he connects to the
>> server:
>>
>> ---
>> 0: Detected fatal error in mem.c line 41:
>> 0: Out of memory trying to malloc 1814053733 bytes at line 224 of
>> attribute.c.
>> civclient: shared.c:675: real_die: Assertion `0' failed.
>
> Which client is this? Can you try to run this client under gdb to produce
> a backtrace, or send in the .RPT files, if there are any.
>
>   - Per

Hi Per,

how exactly can I do this? The error appeared the first time on the Win98
Client but I could reproduce it on the Linux GTK Client. So I can send you
the debug output if you explain me how to use gdb.

Best regards,
  Stefan...

-- 
  (~._.~)  OpenPGP Key ID: 9A2CFc11 or search for "Silver_Sonic@xxxxxx"
   ( O )   ICQ: 30150485            +----------------------------------
  ()~*~()  IRC: #Alveran on         | please use encrypted mail, see
  (_)-(_)           irc.euirc.net   |    http://tinyurl.com/4jqdj






[Prev in Thread] Current Thread [Next in Thread]