[Freeciv-Dev] (PR#13001) [PATCH] Remove unused function get_building_for
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Subject: |
[Freeciv-Dev] (PR#13001) [PATCH] Remove unused function get_building_for_effect |
From: |
"Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx> |
Date: |
Sat, 7 May 2005 06:52:34 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13001 >
What the subject says. To commit ASAP.
Index: common/effects.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/effects.c,v
retrieving revision 1.38
diff -u -u -r1.38 effects.c
--- common/effects.c 6 May 2005 16:01:42 -0000 1.38
+++ common/effects.c 7 May 2005 13:51:11 -0000
@@ -524,21 +524,6 @@
}
/**************************************************************************
- Get a building which grants this effect. Returns B_LAST if there is none.
-**************************************************************************/
-Impr_type_id get_building_for_effect(enum effect_type effect_type)
-{
- effect_list_iterate(get_effects(effect_type), peffect) {
- requirement_list_iterate(peffect->reqs, preq) {
- if (preq->source.type == REQ_BUILDING) {
- return preq->source.value.building;
- }
- } requirement_list_iterate_end;
- } effect_list_iterate_end;
- return B_LAST;
-}
-
-/**************************************************************************
Returns TRUE if the building has any effect bonuses of the given type.
Note that this function returns a boolean rather than an integer value
Index: common/effects.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/effects.h,v
retrieving revision 1.23
diff -u -u -r1.23 effects.h
--- common/effects.h 6 May 2005 16:01:42 -0000 1.23
+++ common/effects.h 7 May 2005 13:51:11 -0000
@@ -216,7 +216,6 @@
Impr_type_id ai_find_source_building(struct player *pplayer,
enum effect_type effect_type);
-Impr_type_id get_building_for_effect(enum effect_type effect_type);
#endif /* FC__EFFECTS_H */
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