[Freeciv-Dev] (PR#12063) two bugs that crash freeciv2
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12063 >
> [lo_oris@xxxxxxxxxxxxx - Tue Feb 01 00:10:30 2005]:
> using beta6 under osx 10.3, with gtk2 and sdl (for sound).
> 1) i open freeciv. If i try to close it without starting a game, it
> freezes. 100% reproductable.
When this happens try (in the command line while the client is frozen):
ulimit -c unlimited
killall -SEGV civclient
gdb civclient core
and send the output (I don't know if all these commands will work in osx
but they might).
> 2) there was a city of size 1, without units in, and with a wonder in
> it. I "conquered it", and since it was of size 1, the city was
> destroyed and disappeared... and freeciv crashed. Actually, i thought
> this bug was caused by the presence of the wonder, but i forgot to try
> to reproduce it...
What wonder was it?
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- [Freeciv-Dev] (PR#12063) two bugs that crash freeciv2,
Jason Short <=