Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2005:
[Freeciv-Dev] (PR#11987) two start dialog aifill problem

[Freeciv-Dev] (PR#11987) two start dialog aifill problem

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] (PR#11987) two start dialog aifill problem
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Fri, 21 Jan 2005 16:18:34 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: >

> [bhudson - Sat Jan 22 00:16:15 2005]:
> If you type in a value for the aifill in the gtk2 start-game dialog, 
> but don't hit enter, it doesn't register.

Hmm... I can't replicate this anymore.

> Similarly, if you start a second game, the aifill and difficulty settings
> in the GUI are where they were for the first game, but this doesn't 
> get sent to the server.  So while aifill looked like it was 30 hard AI,
> actually it's 5 novice AI that got created.

To replicate this, hit "new game" ; change aifill ; cancel; hit "new game" 

[Prev in Thread] Current Thread [Next in Thread]