[Freeciv-Dev] (PR#11923) Consistent core from civserver
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Subject: |
[Freeciv-Dev] (PR#11923) Consistent core from civserver |
From: |
"Paul Zastoupil" <paul@xxxxxxxxxxxxx> |
Date: |
Fri, 14 Jan 2005 14:46:58 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11923 >
It no longer cores.
> [jdorje - Fri Jan 14 20:58:23 2005]:
>
> Paul Zastoupil wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11923 >
> >
> > tech.c:597 if (!future.p[pplayer->future_tech - 1]) {
> >
> > #0 get_tech_name (pplayer=0x81cd7b8, tech=0) at tech.c:597
> > #1 0x080744f1 in found_new_tech (plr=0x81cd7b8, tech_found=198,
> > was_discovery=true,
> > saving_bulbs=true, next_tech=0) at plrhand.c:375
> > #2 0x08074842 in tech_researched (plr=0x81cd7b8) at plrhand.c:515
> > #3 0x08074a6f in update_tech (plr=0x81cd7b8, bulbs=727) at
plrhand.c:542
> > #4 0x08064d62 in update_city_activities (pplayer=0x81cd7b8) at
> > cityturn.c:1365
> > #5 0x0804f147 in main_loop () at srv_main.c:591
> > #6 0x080500cc in srv_main () at srv_main.c:1892
> > #7 0x0804a3ad in main (argc=8, argv=0xfee26d94) at civserver.c:200
> >
> > Savegame attached to ticket.
>
> Argh. Here's a patch.
>
> -jason
>
>
--
Paul Zastoupil
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