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[Freeciv-Dev] (PR#11923) Consistent core from civserver
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[Freeciv-Dev] (PR#11923) Consistent core from civserver

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Subject: [Freeciv-Dev] (PR#11923) Consistent core from civserver
From: "Paul Zastoupil" <paul@xxxxxxxxxxxxx>
Date: Fri, 14 Jan 2005 14:46:58 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11923 >

It no longer cores.

> [jdorje - Fri Jan 14 20:58:23 2005]:
> 
> Paul Zastoupil wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11923 >
> > 
> > tech.c:597         if (!future.p[pplayer->future_tech - 1]) {
> > 
> > #0  get_tech_name (pplayer=0x81cd7b8, tech=0) at tech.c:597
> > #1  0x080744f1 in found_new_tech (plr=0x81cd7b8, tech_found=198,
> > was_discovery=true,
> >     saving_bulbs=true, next_tech=0) at plrhand.c:375
> > #2  0x08074842 in tech_researched (plr=0x81cd7b8) at plrhand.c:515
> > #3  0x08074a6f in update_tech (plr=0x81cd7b8, bulbs=727) at
plrhand.c:542
> > #4  0x08064d62 in update_city_activities (pplayer=0x81cd7b8) at
> > cityturn.c:1365
> > #5  0x0804f147 in main_loop () at srv_main.c:591
> > #6  0x080500cc in srv_main () at srv_main.c:1892
> > #7  0x0804a3ad in main (argc=8, argv=0xfee26d94) at civserver.c:200
> > 
> > Savegame attached to ticket.
> 
> Argh.  Here's a patch.
> 
> -jason
> 
> 
-- 
Paul Zastoupil



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