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[Freeciv-Dev] (PR#11848) fcsav2ppm coring on a team game
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Subject: [Freeciv-Dev] (PR#11848) fcsav2ppm coring on a team game
From: "Paul Zastoupil" <paul@xxxxxxxxxxxxx>
Date: Fri, 7 Jan 2005 15:04:20 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11848 >

game 362592 on pubserver

#0  0x400d90a1 in kill () from /lib/libc.so.6
#1  0x400d8e99 in raise () from /lib/libc.so.6
#2  0x400da364 in abort () from /lib/libc.so.6
#3  0x400d315d in __assert_fail () from /lib/libc.so.6
#4  0x0804da8e in real_die () at shared.c:663
#5  0x0805b18d in team_add_player (pplayer=0x80ef470,
team_name=0xbffff490 "kings") at nation.c:373
#6  0x080a1484 in player_load (plr=0x80ef470, plrno=0, file=0xbffff770,
improvement_order=0x829bf70, improvement_order_size=68,
technology_order=0x829c088,
    technology_order_size=89) at savegame.c:1236
#7  0x080a47eb in game_load (file=0xbffff770) at savegame.c:2327
#8  0x08049b0b in load_savefile () at main.c:183
#9  0x08049a75 in do_main () at main.c:156
#10 0x08049a0d in main (argc=5, argv=0xbffff854) at main.c:104
#11 0x400c81c4 in __libc_start_main () from /lib/libc.so.6


-- 
Paul Zastoupil



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