[Freeciv-Dev] (PR#11848) fcsav2ppm coring on a team game
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Subject: |
[Freeciv-Dev] (PR#11848) fcsav2ppm coring on a team game |
From: |
"Paul Zastoupil" <paul@xxxxxxxxxxxxx> |
Date: |
Fri, 7 Jan 2005 15:04:20 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11848 >
game 362592 on pubserver
#0 0x400d90a1 in kill () from /lib/libc.so.6
#1 0x400d8e99 in raise () from /lib/libc.so.6
#2 0x400da364 in abort () from /lib/libc.so.6
#3 0x400d315d in __assert_fail () from /lib/libc.so.6
#4 0x0804da8e in real_die () at shared.c:663
#5 0x0805b18d in team_add_player (pplayer=0x80ef470,
team_name=0xbffff490 "kings") at nation.c:373
#6 0x080a1484 in player_load (plr=0x80ef470, plrno=0, file=0xbffff770,
improvement_order=0x829bf70, improvement_order_size=68,
technology_order=0x829c088,
technology_order_size=89) at savegame.c:1236
#7 0x080a47eb in game_load (file=0xbffff770) at savegame.c:2327
#8 0x08049b0b in load_savefile () at main.c:183
#9 0x08049a75 in do_main () at main.c:156
#10 0x08049a0d in main (argc=5, argv=0xbffff854) at main.c:104
#11 0x400c81c4 in __libc_start_main () from /lib/libc.so.6
--
Paul Zastoupil
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