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[Freeciv-Dev] (PR#11845) server terminates in team mode
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Subject: [Freeciv-Dev] (PR#11845) server terminates in team mode
From: "jochen.wurster@xxxxxx" <jochen.wurster@xxxxxx>
Date: Fri, 7 Jan 2005 11:29:18 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11845 >

Hi,

in the following scenario the server is terminated by the OS (no memory 
available): 

3 human players allied as team human:
- GTK2 Client, SuSE Linux 9.1 (server running on the same machine)
- GTK+ Client, SuSE Linux 9.0
- Xaw3D Client, Fedora

5 ai players allied as team ai.

If more than one human player is in the science dialog first the machine 
running the server slows down, after all the memory is consumed the server is 
terminated by the OS. It is possible to reproduce the crash.

A workaround is not to play in teams. 

The affected freeciv version is 2.0 Beta 5


Bye

Joe 





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