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[Freeciv-Dev] Re: (PR#11819) Occupied city flag removed after breaking a
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[Freeciv-Dev] Re: (PR#11819) Occupied city flag removed after breaking a

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To: mstefek@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11819) Occupied city flag removed after breaking an alliance
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Thu, 6 Jan 2005 23:29:24 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11819 >

On Thu, Jan 06, 2005 at 09:05:32PM -0800, Jason Short wrote:
> 
> In a 2.0 pubserver game the other day I saw a city that looked
> unoccupied, but turned out to be occupied when I attacked.  So the
> occupied-city bug is surely alive and well.  (I had been allied to the
> player some time earlier.)

Think I've seen this, too, but wasn't quite sure yet.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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