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[Freeciv-Dev] (PR#11771) Uninitialised packet data with gen-specialists
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[Freeciv-Dev] (PR#11771) Uninitialised packet data with gen-specialists

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To: Gregory.Berkolaiko@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#11771) Uninitialised packet data with gen-specialists
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 5 Jan 2005 16:38:21 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11771 >

I think both your fixes are needed because there are two places where
this data is sent.

- When specialist ruleset data is sent.
- When city specialists are sent.

The former should eventually use separate packets per specialist.  The
latter can just use an additional field (even though your patch zeroed
it out); this actually saves a lot of space.  I didn't do this before
because I was frustrated that I couldn't use a global value (O_COUNT)
here (you can only use another field of the packet).

-jason




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