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[Freeciv-Dev] (PR#11685) message bug: city needs improvement to grow
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[Freeciv-Dev] (PR#11685) message bug: city needs improvement to grow

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#11685) message bug: city needs improvement to grow
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 28 Dec 2004 02:33:01 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11685 >

> [chrisk - Sat Dec 25 18:37:48 2004]:
> 
> 
> CVS 25 DEC 2004 S2 GTK2
> 
> When a city needs an aqueduct or sewer system to grow, the message
typed is:
> 
> City needs an improvement to grow further
> 
> The information *which* improvement is needed is swallowed. This is a
> backstep compared with older code.
> 
> There was a similar bug (fixed) for aquired techs:
> 
> http://bugs.freeciv.org/Ticket/Display.html?id=11138
> 
> Maybe there is a similar fix?

This is harder to fix than the great-library issue.  The problem is with
a generalized tech tree you may not even know which building is needed
if it hasn't been researched yet or if there is more than one.  And with
truly general effects (see "effects" in the wiki) the effect may not
even come from a building (or may have multiple reqs).

-jason




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