[Freeciv-Dev] (PR#11260) win32: simplify sprite drawing functions
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Subject: |
[Freeciv-Dev] (PR#11260) win32: simplify sprite drawing functions |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Sat, 25 Dec 2004 19:34:52 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11260 >
This patch adds to the previous one by removing the sprite cache and
replacing it with an hbitmap cache, and also implements better fog, much
like the GTK2 client.
I also removed some checks from crop_sprite(), as if they fail the
graphics will be messed up anyway.
I'll probably commit it after testing with/porting to the S2_0 branch.
-James Canete
win32-newfog.diff
Description: Binary data
- [Freeciv-Dev] (PR#11260) win32: simplify sprite drawing functions,
James Canete <=
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