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[Freeciv-Dev] (PR#11670) remove game.rtech.nav
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Subject: [Freeciv-Dev] (PR#11670) remove game.rtech.nav
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 23 Dec 2004 14:44:22 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11670 >

game.rtech.nav is unused.  This patch removes it.

-jason

Index: common/game.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/game.h,v
retrieving revision 1.167
diff -u -r1.167 game.h
--- common/game.h       19 Dec 2004 16:47:09 -0000      1.167
+++ common/game.h       23 Dec 2004 22:43:28 -0000
@@ -173,8 +173,6 @@
   Impr_Type_id land_defend_building;
 
   struct {
-    int nav;                   /* AI convenience: tech_req for first
-                                  non-trireme ferryboat */
     int u_partisan;            /* convenience: tech_req for first
                                   Partisan unit */
     /* Following tech list is A_LAST terminated if shorter than
Index: server/ruleset.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/ruleset.c,v
retrieving revision 1.224
diff -u -r1.224 ruleset.c
--- server/ruleset.c    21 Dec 2004 03:36:19 -0000      1.224
+++ server/ruleset.c    23 Dec 2004 22:43:29 -0000
@@ -1090,18 +1090,6 @@
     exit(EXIT_FAILURE);
   }
 
-  /* pre-calculate game.rtech.nav (tech for non-trireme ferryboat) */
-  game.rtech.nav = A_LAST;
-  for(i=0; i<num_role_units(L_FERRYBOAT); i++) {
-    j = get_role_unit(L_FERRYBOAT,i);
-    if (!unit_type_flag(j, F_TRIREME)) {
-      j = get_unit_type(j)->tech_requirement;
-      freelog(LOG_DEBUG, "nav tech is %s", advances[j].name);
-      game.rtech.nav = j;
-      break;
-    }
-  }
-
   /* pre-calculate game.rtech.u_partisan
      (tech for first partisan unit, or A_LAST */
   if (num_role_units(L_PARTISAN)==0) {

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