Dear Freeciv
Developers,
I posted this on the
general forum, but it was suggested I send it to here anyway.
Have just started
playing with the beta5. and am already seeing some improvements. However I
haven’t got far yet so the two points below refer to my gameplay in the
Beta4. If they have already been fixed, or are not even bugs at all, sorry to
have bothered you
Leonardo's Workshop -
when a veteran unit is upgraded it loses its veteran status. I don't recall
that happening in the old version and when you buy an upgrade in b4 the unit
keeps its veteran status. That's seems a tad unfair if I've gone to all the
trouble to build the wonder in the first place.
Update:
EdNotOver said on the forum that his 1.14 Leonardo’s Workshop does the
same thing. But that doesn’t mean it’s not a bug…
Great Library - When it acquires a technology the bulb count is reset to almost
zero in the science menu. This is a real pain in the ass and, again, I don't
remember it from the older version. Took me twenty-plus turns to research
Economics in the last game, when my research speed should have had it done in
seven. But the damned library kept picking up a bunch of techs I didn't need
(yet) and resetting the science count - twice when I was just one turn from
acquiring what I really wanted
I note that I can now
access the game option on the beta5. Couldn’t do that on b4, so that’s
a great improvement and may solve this second thing.
Let me know how it
goes.
Have Fun,
EgoJunkie