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[Freeciv-Dev] Re: (PR#11580) `unit_list_size(&ptile->units) == 0' assert
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[Freeciv-Dev] Re: (PR#11580) `unit_list_size(&ptile->units) == 0' assert

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To: postgres@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11580) `unit_list_size(&ptile->units) == 0' assert while moving settlers
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sat, 18 Dec 2004 06:16:18 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11580 >

Hans wrote:
> 
> i have played freevic 2 (latest beta).

  beta5

> suddenly (after 2 hours or so) the thing crashed. i think i moved a 
> settler but i am not sure.

  So this happened in the middle of the turn, unlike #11373.
  Is it possible that you had ordered settlers, instead of just moving, 
to build city?

> unfortunately i don't have a more precise error description because 
> everything was very stable for hours.

  If you have savegame from any of the recent turns (or even after 
client crash), please send it. It might provide some clues to us.


  - ML





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