[Freeciv-Dev] Re: replacement for fcivppsav
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On Sat, Dec 11, 2004 at 01:45:26PM +0100, Reinier Post wrote:
> On Fri, Dec 10, 2004 at 09:54:25PM -0600, Mike Kaufman wrote:
> > I put a copy of the source in /home/freeciv/temp
> >
> > pubserver:~/temp/fcsav2ppm % ./main/fcsav2ppm --help
> > Usage: ./main/fcsav2ppm [option ...]
> > Valid options are:
> > -f, --file FILE Load saved game FILE
> > -o, --output FILE PPM is output to FILE
> > -h, --help Print a summary of the options
> > -l, --log FILE Use FILE as logfile
>
> Looks good, I still do not have any time, maybe next week.
> I doubt Paul will have much time, considering
>
> http://www2.zastoupil.org:8080/gallery/andrej
>
Well, I'm trying anyway.
This new command is a huge savings, about 4 times faster!
But this is got a little messy. The new fcsav2ppm doesn't work with
a FREECIV_PATH pointing to a 1.14.2 ruleset because the cities.ruleset
doesn't contain [specialist].
0: There must be exactly 3 types of specialist.
So...
I commented out the:
if (nval != SP_COUNT) {
freelog(LOG_FATAL, "There must be exactly %d types of specialist.",
SP_COUNT);
exit(EXIT_FAILURE);
}
in the fcsav2ppm main/ruleset.c source and everything seems to be working.
Got it installed in picture-civgame.
--
Paul Zastoupil
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