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[Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5
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Subject: [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5
From: "Steffen Jobbagy-Felsö" <sj@xxxxxxxxxxxx>
Date: Mon, 13 Dec 2004 02:47:12 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11497 >

Hi,
not much I can tell you. I was playing along (and doing v well by my standards 
:D ) and when I 
finished the turn nothing happened for ages, the server is now taking up about 
90% CPU (i.e. as much 
as it can get). The original game was created using beta4, I loaded the -3950 
savegame. I appended 
the newest savegame (saving each turn, I don't think it saved anything in the 
turn I done last) and 
the one I loaded. I was playing on my own against the AI allthough I believe 
someone tryed to join:
Game saved as europe+1480.sav.gz
 >
2: Lost connection: c2 from cca2000.cca.unict.it (connection incomplete).
 >
Game saved as europe+1490.sav.gz
 >
2: Lost connection: c3 from 74-180.241.81.adsl.skynet.be (connection 
incomplete).
 >
Game saved as europe+1500.sav.gz
 >

In the current turn I moved all the units that weren't still executing previous 
commands (irrigation 
etc.) and probably changed people-usage and production worklist in Muenchen, 
Riesa, Goerlitz, 
Bautzen and Stuttgart, probably one or two others as well but I don't think so. 
The client appears 
to be still running normally but I had to kill the server with strg+c (waited a 
long time tho)
Not sure what else can help you so I'll just add some info about my system:
Hardware:
Athlon XP 2000+
512 MB DDRRAM
Matrox Millenium II PCI (my real card broke)
Software:
Gentoo Linux
Kernel 2.6.9-gentoo-r9 (no modules)
gcc version 3.3.4 20040623 (Gentoo Linux 3.3.4-r1, ssp-3.3.2-2, pie-8.7.6)
xfce 4.0.6
freeciv server&client 2.0 beta5 (but game created in beta4)

Steffen

ICQ 7806355
MSN steffenjf@xxxxxx

Attachment: europe+1500.sav.gz
Description: application/gzip

Attachment: europe-3950.sav.gz
Description: application/gzip


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