[Freeciv-Dev] (PR#11413) Assertion failed: (id) >= 0 && (id) < game.num_
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Subject: |
[Freeciv-Dev] (PR#11413) Assertion failed: (id) >= 0 && (id) < game.num_unit_types, file unittype.c, line 450 |
From: |
"Brett Albertson" <brett.albertson@xxxxxxxxxxxx> |
Date: |
Wed, 8 Dec 2004 13:59:27 -0800 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11413 >
I got the following crash playing on CVS HEAD today.
Assertion failed: (id) >= 0 && (id) < game.num_unit_types, file
unittype.c, line 450
here's a back trace
(gdb) bt full
#0 0xff13cdcc in _lwp_kill () from /usr/lib/libc.so.1
No symbol table info available.
#1 0xff0dd778 in raise () from /usr/lib/libc.so.1
No symbol table info available.
#2 0xff0bdd60 in abort () from /usr/lib/libc.so.1
No symbol table info available.
#3 0xff0bdf9c in _assert () from /usr/lib/libc.so.1
No symbol table info available.
#4 0x000dec80 in can_player_build_unit_direct ()
No symbol table info available.
#5 0x000890d8 in can_build_unit_direct ()
No symbol table info available.
#6 0x000f907c in city_gold_worth ()
No symbol table info available.
#7 0x000e301c in ai_goldequiv_clause ()
No symbol table info available.
#8 0x000e346c in ai_treaty_evaluate ()
No symbol table info available.
#9 0x0004f83c in server_handle_packet ()
No symbol table info available.
#10 0x00028ab4 in handle_packet_input ()
No symbol table info available.
#11 0x00075da8 in sniff_packets ()
---Type <return> to continue, or q <return> to quit---
No symbol table info available.
#12 0x00029854 in main_loop ()
No symbol table info available.
#13 0x0002b290 in srv_main ()
No symbol table info available.
#14 0x000237f0 in main ()
No symbol table info available.
This happened during a diplomatic dialog where the AI wanted a
ceasefire, and I was asking for either a city of a tech.
--
Brett Albertson
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