[Freeciv-Dev] (PR#11327) pubserver crash in do_unit_goto
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11327 >
Crap. Sending a goto packet for a unit with orders still causes a crash.
Side note: I don't really know where these goto packets come from. In
this case a goto packet is sent for a settler unit that has orders. I
don't think this is possible with an unmodified client.
-jason
Index: server/unithand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/unithand.c,v
retrieving revision 1.308.2.6
diff -u -r1.308.2.6 unithand.c
--- server/unithand.c 1 Dec 2004 23:43:03 -0000 1.308.2.6
+++ server/unithand.c 4 Dec 2004 02:14:20 -0000
@@ -79,10 +79,10 @@
return;
}
- punit->goto_tile = ptile;
+ free_unit_orders(punit); /* This may reset punit->goto_tile also. */
+ punit->goto_tile = ptile;
set_unit_activity(punit, ACTIVITY_GOTO);
- free_unit_orders(punit);
send_unit_info(NULL, punit);
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