[Freeciv-Dev] Re: (PR#11309) track how many cities cover a tile
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=11309 >
On Thu, 2 Dec 2004, Jason Short wrote:
> It is sent to the client as part of the *city* packet - this makes the
> client easier since a city packet will generate a city refresh and
> agents update, but I'm not sure about the server bits since when a city
> is built we need to resent city packets for all cities with overlapping
> citymaps.This is a problem.
Your code is very similar to the citymap code I wrote a while ago, in
common/aicore/citymap.c|h. It tracks tile "crowdedness" for the AIs. Just
FYI.
- Per
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Per I. Mathisen <=
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