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[Freeciv-Dev] (PR#11184) Cleanup: Remove ai_evaluate_government() declar
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[Freeciv-Dev] (PR#11184) Cleanup: Remove ai_evaluate_government() declar

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Subject: [Freeciv-Dev] (PR#11184) Cleanup: Remove ai_evaluate_government() declaration
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Wed, 24 Nov 2004 09:12:41 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11184 >


  Function no longer exist.


  - Caz


diff -Nurd -X.diff_ignore freeciv/ai/aitools.h freeciv/ai/aitools.h
--- freeciv/ai/aitools.h        2004-11-24 18:53:45.953125000 +0200
+++ freeciv/ai/aitools.h        2004-11-24 19:01:48.671875000 +0200
@@ -64,7 +64,6 @@
 void ai_advisor_choose_building(struct city *pcity, struct ai_choice *choice);
 bool ai_assess_military_unhappiness(struct city *pcity, struct government *g);
 
-int ai_evaluate_government(struct player *pplayer, struct government *g);
 bool ai_wants_no_science(struct player *pplayer);
 
 bool is_player_dangerous(struct player *pplayer, struct player *aplayer);

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