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[Freeciv-Dev] (PR#11008) Freeciv 2.0.0 beta 3 crash
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Subject: [Freeciv-Dev] (PR#11008) Freeciv 2.0.0 beta 3 crash
From: "Ed Earl Ross" <edearl@xxxxxxxxxxx>
Date: Sat, 13 Nov 2004 16:06:44 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11008 >

Playing AI-AI-AI no human.

Started server with the following command:

    civserver -r civ.serv


Where civ.serv contains the following:

    set startunits ccccxxxx
    set huts 0
    set barbarians 0
    set gen 3
    set aifill 3
    set startpos 3
    set steepness 27
    set dispersion 5
    set topology 3
    set startpos 4
    set size 5
    hard



Server issued the following messages.


     > Game saved as civgame+1985.sav.gz
     > Segmentation fault (core dumped)

Backtrace:


    #0 map_distance_vector (dx=0xbfefc500, dy=0xbfefc504, tile0=0xa8f1b98,
    tile1=0x65726168) at map.c:1541
    #1 0x080a2a59 in real_map_distance (tile0=0xbf2d4928, tile1=0x65726168)
    at map.c:649
    #2 0x080a3d35 in is_tiles_adjacent (tile0=0xbf2d4928, tile1=0x65726168)
    at map.c:1277
    #3 0x080ed123 in ai_hunter_manage (pplayer=0x81c6950, punit=0xa8f1b98)
    at aihunt.c:468
    #4 0x080f3ac6 in ai_manage_military (pplayer=0x81c6950, punit=0xa8f1b98)
    at aiunit.c:2063
    #5 0x080f4092 in ai_manage_units (pplayer=0x81c6950) at aiunit.c:2203
    #6 0x0804e319 in ai_start_turn () at srv_main.c:465
    #7 0x0804e3d9 in begin_phase (is_new_phase=true) at srv_main.c:538
    #8 0x0804faec in main_loop () at srv_main.c:1528
    #9 0x0804fcaf in srv_main () at srv_main.c:1647
    #10 0x0804a444 in main (argc=3, argv=0xbfefcf44) at civserver.c:170






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