[Freeciv-Dev] (PR#10975) LAN detection port not bound to IF address
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Subject: |
[Freeciv-Dev] (PR#10975) LAN detection port not bound to IF address |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Thu, 11 Nov 2004 03:40:41 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10975 >
Sorry, I'd had to split this up and use a better subject.
On Tue, Nov 09, 2004 at 02:48:39PM -0800, Christian Knoke wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10958 >
>
>
> CVS 09 NOV 2004 S2 GTK2
> When I use --bind option, the udp connection for LAN detection isn't bind to
> that given address, too.
This is for security, if you have LAN access and direct Internet Access on
the same machine, civserver should not answer outside calls on 4555/4556 if
you play a LAN game.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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