[Freeciv-Dev] (PR#10905) Freeciv compiles, server runs, client dies (Mac
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#10905) Freeciv compiles, server runs, client dies (MacOS X) |
From: |
"Idontlike fillingoutforms" <achallenger1@xxxxxxxxxxx> |
Date: |
Fri, 5 Nov 2004 21:46:01 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10905 >
Hi,
I don't know if this is a bug or just me not doing something that I'm
supposed to do, but I'm pretty sure I didn't miss anything...
I'm trying to run FreeCiv 2.0.0 beta3 on MacOS X, with Apple's X11
implementation and Developer Tools. I can successfully compile and install
with:
./autogen.sh --with-included-gettext --enable-client=xaw ; make ; sudo make
install
I can then run civclient and connect to a server, but when the server starts
the game, I get dropped with the following error message (in the shell I ran
civclient in):
0: PNG file has no palette: /usr/local/share/freeciv/misc/buildings.png
I can open this 'buildings.png' file in a picture viewer; it appears to be a
valid image, not a corrupt file or anything. By any chance, has anyone else
tried compiling on a vanilla MacOS X system, either successfully or with
this same error?
Adam
_________________________________________________________________
Express yourself instantly with MSN Messenger! Download today - it's FREE!
hthttp://messenger.msn.click-url.com/go/onm00200471ave/direct/01/
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#10905) Freeciv compiles, server runs, client dies (MacOS X),
Idontlike fillingoutforms <=
|
|