[Freeciv-Dev] (PR#10877) activate all does not work
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Subject: |
[Freeciv-Dev] (PR#10877) activate all does not work |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Thu, 4 Nov 2004 12:24:39 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10877 >
CVS 04 NOV 2004 S2 GTK2
I have 3 transporters on a tile, all with 3 MP left, deactivated with
<space> key. The popup offers to 'activate all'. But it does not work. Only
one unit wakes up.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] (PR#10877) activate all does not work,
Christian Knoke <=
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