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[Freeciv-Dev] Re: (PR#10833) CRASH: Recipe for Crashing FreeCiv 2.0.0 Be
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[Freeciv-Dev] Re: (PR#10833) CRASH: Recipe for Crashing FreeCiv 2.0.0 Be

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Subject: [Freeciv-Dev] Re: (PR#10833) CRASH: Recipe for Crashing FreeCiv 2.0.0 Beta2 on Linux (Fedora Core 2)
From: "Sam Trenholme" <abiword_bugs@xxxxxxxxx>
Date: Wed, 3 Nov 2004 14:40:36 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10833 >

Thanks for the heads up.  Go ahead close this bug

The "civclient -t isophex" workaround solves the issue
in the time being.

Thanks a million for the great game!  I especially
love the flexibility the new map generator has.

- Sam 

--- Jason Short <jdorje@xxxxxxxxxxxxxxxxxxxxx>
escribió: 
> 
> <URL:
> http://rt.freeciv.org/Ticket/Display.html?id=10833 >
> 
> Sam Trenholme wrote:
> > <URL:
> http://rt.freeciv.org/Ticket/Display.html?id=10833 >
> > 
> > Platform: Fedore Core 2
> > Release: Beta2
> > 
> > Steps to reproduce crash:
> > 
> > 1) Load crash.sav.gz (attached)
> > 
> > 2) Change tileset to isophex
> > 
> > 3) Double click on the city Tønsberg in the lower
> > right corner
> > 
> > 4) Boom!
> 
> This is a known bug that will be fixed in the next
> beta.  Thanks for the 
> report.
> 
> jason
> 
> 
>  

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