Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2004:
[Freeciv-Dev] Re: (PR#10848) Units upgraded by Leonardo's Workshop loose
Home

[Freeciv-Dev] Re: (PR#10848) Units upgraded by Leonardo's Workshop loose

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: matt@xxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10848) Units upgraded by Leonardo's Workshop loose their Veteran/Hardended/Elite status
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 2 Nov 2004 18:52:43 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10848 >

Matt Moen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10848 >
> 
> At least with version 2.0.0-beta2.
> 
> Upgrading by shelling out gold doesn't cause this problem.

This is a long-time rule.  I think it's a bug.  But I'd like to know why 
the rule was there originally before changing it.

jason




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: (PR#10848) Units upgraded by Leonardo's Workshop loose their Veteran/Hardended/Elite status, Jason Short <=