[Freeciv-Dev] Re: (PR#10792) mapgen: ocean specials by poles
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10792 >
Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10792 >
>
> On Mon, 1 Nov 2004, Jason Short wrote:
>
>>>I am not sure
>>>if this is a bug or not. But ocean specials should IMHO be placed all over
>>>the ocean, and not just adjacent to land.
>>
>>This might be a bug.Certainly it's unrealistic. But changing it
>>breaksgame balance (and looks ugly too).
>
> How does it affect game balance?
Good question...
It used to be (before Marcelo's mapgen code, so this may have changed)
that whales and fish had hard-coded likelihood percentages different
from those of land specials. This would cause a really obscene number
of whales and fish to be placed if specials were put on all ocean tiles.
This would look ugly in the mapview. I think it would also break game
balance in rulesets that had ocean cities (although there are no such
rulesets yet, so this is a minor issue) or if an excessive amount of
terraforming were done (terraforming already plays hell with specials).
jason
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