[Freeciv-Dev] (PR#10729) unsentry on unload
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10729 >
This patch automatically unsentries a unit when unloading it with the
client's unload command. Units are already automatically sentried on load.
See also PR#10714.
jason
? diff
? data/flags/germany.bmp
? data/flags/germany.ppm
? data/flags/germany.svg
? data/flags/kenya.bmp
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? server/stRLxxSL
Index: client/control.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/control.c,v
retrieving revision 1.146
diff -u -r1.146 control.c
--- client/control.c 23 Oct 2004 19:18:33 -0000 1.146
+++ client/control.c 25 Oct 2004 23:00:17 -0000
@@ -954,6 +954,10 @@
&& can_unit_unload(pcargo, ptrans)
&& can_unit_survive_at_tile(pcargo, pcargo->tile)) {
dsend_packet_unit_unload(&aconnection, pcargo->id, ptrans->id);
+
+ /* Activate the unit. */
+ dsend_packet_unit_change_activity(&aconnection, pcargo->id,
+ ACTIVITY_IDLE, S_NO_SPECIAL);
}
}
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