[Freeciv-Dev] Re: (PR#10716) is_observer entry needed for savegame
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To: |
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Subject: |
[Freeciv-Dev] Re: (PR#10716) is_observer entry needed for savegame |
From: |
"Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx> |
Date: |
Sun, 24 Oct 2004 21:54:30 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10716 >
may not be easy:
secfile_insert_int(file, plr->ai.love[i],
"player%d.ai%d.love", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].spam,
"player%d.ai%d.spam", plrno, i);
secfile_insert_int(file, ai->diplomacy.player_intel[i].ally_patience,
"player%d.ai%d.patience", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].warned_about_space,
"player%d.ai%d.warn_space", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].asked_about_peace,
"player%d.ai%d.ask_peace", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].asked_about_alliance,
"player%d.ai%d.ask_alliance", plrno, i);
secfile_insert_int(file,
ai->diplomacy.player_intel[i].asked_about_ceasefire,
"player%d.ai%d.ask_ceasefire", plrno, i);
}
secfile_insert_int(file,
ai->diplomacy.target == NULL ?
-1 : ai->diplomacy.target->player_no,
"player%d.ai.target", plrno);
etc.
-mike
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