[Freeciv-Dev] Re: (PR#10504) F_TRADE_ROUTE doesn't have route distance i
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10504 >
Here's a patch for S2_0. Note that for HEAD, we should really get
rid of the hard-coding in can_cities_trade() and put this in
game.ruleset. A TODO: note should be in the HEAD patch.
-mike
Index: client/helpdata.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/helpdata.c,v
retrieving revision 1.81
diff -u -r1.81 helpdata.c
--- client/helpdata.c 27 Sep 2004 21:58:51 -0000 1.81
+++ client/helpdata.c 12 Oct 2004 23:07:46 -0000
@@ -687,7 +687,9 @@
}
}
if (unit_type_flag(i, F_TRADE_ROUTE)) {
- sprintf(buf + strlen(buf), _("* Can establish trade routes.\n"));
+ sprintf(buf + strlen(buf), _("* Can establish trade routes (must travel "
+ "to target city and must be at least 9 "
+ "tiles from this unit's home city).\n"));
}
if (unit_type_flag(i, F_HELP_WONDER)) {
sprintf(buf + strlen(buf),
- [Freeciv-Dev] Re: (PR#10504) F_TRADE_ROUTE doesn't have route distance info.,
Mike Kaufman <=
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