Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2004:
[Freeciv-Dev] Re: (PR#10504) F_TRADE_ROUTE doesn't have route distance i
Home

[Freeciv-Dev] Re: (PR#10504) F_TRADE_ROUTE doesn't have route distance i

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Cc: Rik van Riel <riel@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: (PR#10504) F_TRADE_ROUTE doesn't have route distance info.
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 12 Oct 2004 16:13:12 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10504 >

Here's a patch for S2_0. Note that for HEAD, we should really get 
rid of the hard-coding in can_cities_trade() and put this in 
game.ruleset. A TODO: note should be in the HEAD patch.

-mike

Index: client/helpdata.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/helpdata.c,v
retrieving revision 1.81
diff -u -r1.81 helpdata.c
--- client/helpdata.c   27 Sep 2004 21:58:51 -0000      1.81
+++ client/helpdata.c   12 Oct 2004 23:07:46 -0000
@@ -687,7 +687,9 @@
     }
   }
   if (unit_type_flag(i, F_TRADE_ROUTE)) {
-    sprintf(buf + strlen(buf), _("* Can establish trade routes.\n"));
+    sprintf(buf + strlen(buf), _("* Can establish trade routes (must travel "
+                                 "to target city and must be at least 9 "
+                                 "tiles from this unit's home city).\n"));
   }
   if (unit_type_flag(i, F_HELP_WONDER)) {
     sprintf(buf + strlen(buf),

[Prev in Thread] Current Thread [Next in Thread]