Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2004:
[Freeciv-Dev] (PR#10458) what does contactturns==0 mean?
Home

[Freeciv-Dev] (PR#10458) what does contactturns==0 mean?

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#10458) what does contactturns==0 mean?
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 6 Oct 2004 19:53:20 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10458 >

          N_("Players may meet for diplomacy this number of turns "
             "after their units have last met. Set this to zero "
             "to turn this feature off entirely."),

what does turning the feature off mean?  Players must have active 
contact to meet?  Or players may always meet if they've made contact once?

jason




[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] (PR#10458) what does contactturns==0 mean?, Jason Short <=