[Freeciv-Dev] (PR#10456) map.huts value is absolute?
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10456 >
map.huts appears to be the exact number of huts that appears on the map.
In mapgen.c there is a comparison:
while (number * map_num_tiles() >= 2000 && ...) {
where "number" is initialized to map.huts and is reduced by 1 for each
placed hut. However since map_num_tiles returns a value like 4000 this
logic is pretty meaningless.
It would be better to change map.huts to be a percent or permille.
jason
- [Freeciv-Dev] (PR#10456) map.huts value is absolute?,
Jason Short <=
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