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[Freeciv-Dev] (PR#8857) Bug: creation of barbarians is sloppy
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[Freeciv-Dev] (PR#8857) Bug: creation of barbarians is sloppy

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#8857) Bug: creation of barbarians is sloppy
From: "Guest" <rt-guest@xxxxxxxxxxx>
Date: Thu, 30 Sep 2004 11:28:15 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8857 >

> [jdorje - Fri May 28 02:47:41 2004]:
> 
> When a barbarian player is created it can "inherit" data that is 
left in 
> the player struct.  This can include embassies (PR#8843), units 
> (PR#???), etc.
> 
> Generally this only happens when there's a bug elsewhere to trigger 
it. 
>   However it is pretty clearly also a bug in the barbarian creation.
> 
> jason
> 
> 
> 
If I read the code right, this is intended. When barbarians
respawn, they gain all the junk from the last barbarian unit.

Notice that players aren't removed from the game, even if dead.


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