[Freeciv-Dev] Re: (PR#10394) cvs version: civserver crashes
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10394 >
On Thu, Sep 30, 2004 at 05:46:42AM -0700, maHo wrote:
>
#0 0xb7e5fcd1 in kill () from /lib/libc.so.6
#1 0xb7e5fa75 in raise () from /lib/libc.so.6
#2 0xb7e60e80 in abort () from /lib/libc.so.6
#3 0xb7e5921d in __assert_fail () from /lib/libc.so.6
#4 0x0808f28a in check_players () at sanitycheck.c:359
#5 0x0808f44c in sanity_check () at sanitycheck.c:407
#6 0x0804fb9f in begin_phase (is_new_phase=true) at srv_main.c:547
#7 0x08051768 in main_loop () at srv_main.c:1509
#8 0x08052042 in srv_loop () at srv_main.c:1877
#9 0x08051988 in srv_main () at srv_main.c:1628
#10 0x0804a94a in main (argc=3, argv=0xbffff894) at civserver.c:170
(gdb) fr 4
#4 0x0808f28a in check_players () at sanitycheck.c:359
359 assert(pplayer_can_ally(pplayer, pplayer2));
(gdb) p pplayer2
$1 = (struct player *) 0x82042bc
(gdb) p pplayer2->player_no
$2 = 5
(gdb) p pplayer->player_no
$3 = 7
$5 = {player_no = 5, name = "Jiri z Podebrad", '\0' <repeats 16 times>,
username = "Unassigned", '\0' <repeats 21 times>, is_male = true,
government = 3, target_government = 3, nation = 31, team = 255,
turn_done = false, nturns_idle = 1, is_alive = true, is_observer = false,
is_dying = false, got_tech = false, revolution_finishes = -1,
capital = true, embassy = 198, reputation = 1000, diplstates = {{
type = DS_WAR, turns_left = 16, has_reason_to_cancel = 0,
contact_turns_left = 10}, {type = DS_ALLIANCE, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 19}, {
type = DS_CEASEFIRE, turns_left = 14, has_reason_to_cancel = 0,
contact_turns_left = 19}, {type = DS_WAR, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 20}, {type = DS_WAR,
turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_WAR, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 20}, {type =
DS_ALLIANCE,
turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_WAR, turns_left = 16, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0,
has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_WAR,
turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 20},
{
type = DS_WAR, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_WAR, turns_left = 0,
has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0} <repeats 19 times>}, city_style = 0, units =
{
list = {nelements = 17, head_link = 0x82ec2b0, tail_link = 0x8cf5948}},
cities = {list = {nelements = 4, head_link = 0x8cf3090,
tail_link = 0x8cf4998}}, score = {happy = 0, content = 20, unhappy =
0,
angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs =
54,
techout = 22, landarea = 35000, settledarea = 31000, population = 630,
cities = 4, units = 16, pollution = 0, literacy = 0, bnp = 28, mfg =
28,
spaceship = 0}, economic = {gold = 8, tax = 20, science = 80, luxury =
0},
research = {bulbs_last_turn = 22, bulbs_researched = 1973,
techs_researched = 54, researching = 53, changed_from = -1,
$6 = {player_no = 7, name = "Zahir Shah", '\0' <repeats 21 times>,
username = "Unassigned", '\0' <repeats 21 times>, is_male = true,
government = 2, target_government = 2, nation = 63, team = 255,
turn_done = false, nturns_idle = 1, is_alive = false, is_observer =
false,
is_dying = false, got_tech = false, revolution_finishes = -1,
capital = true, embassy = 40, reputation = 1000, diplstates = {{
type = DS_WAR, turns_left = 16, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_WAR, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_WAR,
turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 1}, {
type = DS_WAR, turns_left = 16, has_reason_to_cancel = 0,
contact_turns_left = 16}, {type = DS_WAR, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 0}, {type =
DS_ALLIANCE,
turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0,
has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_WAR,
turns_left = 16, has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_NO_CONTACT, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_WAR, turns_left = 16,
has_reason_to_cancel = 0, contact_turns_left = 0}, {type = DS_WAR,
turns_left = 0, has_reason_to_cancel = 0, contact_turns_left = 0}, {
type = DS_WAR, turns_left = 0, has_reason_to_cancel = 0,
contact_turns_left = 0}, {type = DS_NO_CONTACT, turns_left = 0,
has_reason_to_cancel = 0, contact_turns_left = 0} <repeats 19
times>},
city_style = 0, units = {list = {nelements = 0, head_link = 0x0,
tail_link = 0x0}}, cities = {list = {nelements = 0, head_link = 0x0,
tail_link = 0x0}}, score = {happy = 0, content = 0, unhappy = 0,
angry = 0, taxmen = 0, scientists = 0, elvis = 0, wonders = 0, techs =
33,
techout = 0, landarea = 0, settledarea = 0, population = 0, cities = 0,
units = 0, pollution = 0, literacy = 0, bnp = 0, mfg = 0, spaceship =
0},
economic = {gold = 9, tax = 0, science = 100, luxury = 0}, research = {
bulbs_last_turn = 0, bulbs_researched = 720, techs_researched = 33,
researching = 16, changed_from = -1, bulbs_researched_before = 0,
inventions = {{state = TECH_KNOWN, required_techs = {
vec = '\0' <repeats 24 times>}, num_required_techs = 0,
bulbs_required = 0}, {state = TECH_UNKNOWN, required_techs = {
vec = "\202\210¤P\0004\f \022 Q", '\0' <repeats 13 times>},
num_required_techs = 22, bulbs_required = 17622}, {state =
TECH_KNOWN,
-mike
- [Freeciv-Dev] Re: (PR#10394) cvs version: civserver crashes,
Mike Kaufman <=
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