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[Freeciv-Dev] (PR#9524) server should never timeout in single-player mod
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[Freeciv-Dev] (PR#9524) server should never timeout in single-player mod

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#9524) server should never timeout in single-player mode
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 30 Sep 2004 00:20:51 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9524 >

> [bhudson - Sat Sep 25 15:17:22 2004]:
> 
> > [jdorje - Wed Jul 28 01:58:28 2004]:
> > Never disconnect someone with control level hack?  This should include
> > all local connections and some others.
> 
> Patch attached.  Makes debugging the client a lot easier.

But this means the client doesn't get pinged.

Or more accurately, it still gets pinged when it first connects, but
never thereafter.  So the ping info will be shown but will be stale. 
Not so good.  Should be easy to avoid though.

jason



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