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[Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegame
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[Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegame

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To: caz@xxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#436) Bug: game state not totally preserved in savegames
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 21 Sep 2004 21:01:50 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=436 >

> [marko.lindqvist@xxxxxxxxxxx - Mon Aug 23 17:23:34 2004]:
> 
>   Attached patch saves unit (iteration) positions in tile.units and 
> city.supported.

But this is already done!  Or at least it looks like it is.  See the
punit->ord_map and punit->ord_city values, particularly in savegame.c. 
Clearly something must be going wrong though.  A fix for this should go
into a new ticket though.

jason



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