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[Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems
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[Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems

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Subject: [Freeciv-Dev] (PR#8998) Small map meets large screen, they have problems together.
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sat, 18 Sep 2004 15:06:01 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8998 >

> [jdorje - Sat Jun 19 21:36:02 2004]:
> 
> And Vasco points out that we _can't_ set a maximum size of the mapview
> at the GUI level.  There is no way to do it in GTK other than catching
> the resize and reverting it - very ugly.  An alternative might be to let
> the mapview widget continue to grow but to limit the size of the
> mapview_canvas (the struct in mapview_common.h).  This is possible but
> also ugly.

It may be ugly, but its better to have black spaces than repeated tiles.



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