[Freeciv-Dev] (PR#10171) bug in non-iso view
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=10171 >
This patch fixes a bug in PR#10163 with non-iso tilesets.
jason
? settler_recursion_crash
Index: client/tilespec.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/tilespec.c,v
retrieving revision 1.199
diff -u -r1.199 tilespec.c
--- client/tilespec.c 17 Sep 2004 20:45:03 -0000 1.199
+++ client/tilespec.c 17 Sep 2004 21:50:00 -0000
@@ -2746,7 +2746,7 @@
}
if (!is_isometric && draw_fog_of_war
- && tile_get_known(map_x, map_y) == TILE_KNOWN_FOGGED) {
+ && ptile && ptile->known == TILE_KNOWN_FOGGED) {
/* Fogging in non-iso is done this way. */
ADD_SPRITE_SIMPLE(sprites.tx.fog);
}
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#10171) bug in non-iso view,
Jason Short <=
|
|