[Freeciv-Dev] Re: (PR#9800) unit_type_exists should be removed
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#9800) unit_type_exists should be removed |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Thu, 2 Sep 2004 21:35:37 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9800 >
Jason Short wrote:
> Also I removed all the nonexistent units (necessary for the code patch,
> but it can be applied separately). They were previously needed for
> backwards-compatibility with savegames, but aren't any more. This
> removes 800 lines of ruleset data...
Index: data/civ1/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ1/units.ruleset,v
retrieving revision 1.32
diff -u -r1.32 units.ruleset
--- data/civ1/units.ruleset 14 Jul 2004 11:33:45 -0000 1.32
+++ data/civ1/units.ruleset 3 Sep 2004 04:28:19 -0000
@@ -62,7 +62,7 @@
; this should be a standard tag. Otherwise can use eg "-"
; for no alternate graphic.
; tech_req = required advance, names from techs.ruleset, or special:
-; "None" => available from start; "Never" => never available
+; "None" => available from start
; obsolete_by = can be upgraded to and made obsolete by another unit by name
; move_type = "Land" or "Sea" or "Air" or "Heli"
; transport_cap = Number of units (ground, or air/missiles, depending on flags)
@@ -141,34 +141,6 @@
is highly vulnerable to enemy attacks.\
")
-[unit_engineers]
-name = _("Engineers")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.engineers"
-graphic_alt = "-"
-sound_move = "m_engineers"
-sound_move_alt = "m_generic"
-sound_fight = "f_engineers"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 1
-attack = 0
-defense = 2
-hitpoints = 10
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 0
-uk_shield = 1
-uk_food = 1
-uk_gold = 0
-flags = "Settlers", "NonMil", "AddToCity", "Cities", "NoVeteran"
-roles = "Settlers", "Cities"
-
[unit_militia]
name = _("Militia") ; Civ2 Warriors
move_type = "Land"
@@ -229,34 +201,6 @@
flags = ""
roles = "DefendGood", "FirstBuild"
-[unit_archers]
-name = _("Archers")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Musketeers"
-graphic = "u.archers"
-graphic_alt = "-"
-sound_move = "m_archers"
-sound_move_alt = "m_generic"
-sound_fight = "f_archers"
-sound_fight_alt = "f_generic"
-build_cost = 30
-pop_cost = 0
-attack = 3
-defense = 2
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "DefendOk"
-
[unit_legion]
name = _("Legion")
move_type = "Land"
@@ -285,34 +229,6 @@
flags = ""
roles = "DefendOk", "Hut", "BarbarianBuild", "BarbarianSea"
-[unit_pikemen]
-name = _("Pikemen")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Musketeers"
-graphic = "u.pikemen"
-graphic_alt = "-"
-sound_move = "m_pikemen"
-sound_move_alt = "m_generic"
-sound_fight = "f_pikemen"
-sound_fight_alt = "f_generic"
-build_cost = 20
-pop_cost = 0
-attack = 1
-defense = 2
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Pikemen"
-roles = "DefendGood", "FirstBuild"
-
[unit_musketeers]
name = _("Musketeers")
move_type = "Land"
@@ -342,90 +258,6 @@
roles = "DefendGood", "FirstBuild", "HutTech",
"BarbarianTech", "BarbarianBuildTech", "BarbarianSeaTech"
-[unit_fanatics]
-name = _("Fanatics")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.fanatics"
-graphic_alt = "-"
-sound_move = "m_fanatics"
-sound_move_alt = "m_generic"
-sound_fight = "f_fanatics"
-sound_fight_alt = "f_generic"
-build_cost = 20
-pop_cost = 0
-attack = 4
-defense = 4
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "DefendGood"
-
-[unit_partisan]
-name = _("Partisan")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.partisan"
-graphic_alt = "-"
-sound_move = "m_partisan"
-sound_move_alt = "m_generic"
-sound_fight = "f_partisan"
-sound_fight_alt = "f_generic"
-build_cost = 50
-pop_cost = 0
-attack = 4
-defense = 4
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "IgTer", "IgZOC"
-roles = "DefendGood", "Partisan", "BarbarianTech"
-
-[unit_alpine_troops]
-name = _("Alpine Troops")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.alpine_troops"
-graphic_alt = "-"
-sound_move = "m_alpine_troops"
-sound_move_alt = "m_generic"
-sound_fight = "f_alpine_troops"
-sound_fight_alt = "f_generic"
-build_cost = 50
-pop_cost = 0
-attack = 5
-defense = 5
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "IgTer"
-roles = "DefendGood"
-
[unit_riflemen]
name = _("Riflemen")
move_type = "Land"
@@ -454,62 +286,6 @@
flags = ""
roles = "DefendGood", "FirstBuild"
-[unit_marines]
-name = _("Marines")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.marines"
-graphic_alt = "-"
-sound_move = "m_marines"
-sound_move_alt = "m_generic"
-sound_fight = "f_marines"
-sound_fight_alt = "f_generic"
-build_cost = 60
-pop_cost = 0
-attack = 8
-defense = 5
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Marines"
-roles = "DefendOk", "BarbarianSeaTech"
-
-[unit_paratroopers]
-name = _("Paratroopers")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.paratroopers"
-graphic_alt = "-"
-sound_move = "m_paratroopers"
-sound_move_alt = "m_generic"
-sound_fight = "f_paratroopers"
-sound_fight_alt = "f_generic"
-build_cost = 60
-pop_cost = 0
-attack = 6
-defense = 4
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "DefendOk"
-
[unit_mech_inf]
name = _("Mech. Inf.")
move_type = "Land"
@@ -599,62 +375,6 @@
flags = ""
roles = "AttackFast", "Hut"
-[unit_elephants]
-name = _("Elephants")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Crusaders"
-graphic = "u.elephants"
-graphic_alt = "-"
-sound_move = "m_elephants"
-sound_move_alt = "m_generic"
-sound_fight = "f_elephants"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 4
-defense = 1
-hitpoints = 1
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "AttackFast"
-
-[unit_crusaders]
-name = _("Crusaders")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Dragoons"
-graphic = "u.crusaders"
-graphic_alt = "-"
-sound_move = "m_crusaders"
-sound_move_alt = "m_generic"
-sound_fight = "f_crusaders"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 5
-defense = 1
-hitpoints = 1
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast"
-
[unit_knights]
name = _("Knights")
move_type = "Land"
@@ -684,62 +404,6 @@
roles = "AttackFast", "HutTech", "BarbarianTech",
"BarbarianBuildTech", "BarbarianSeaTech"
-[unit_dragoons]
-name = _("Dragoons")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Cavalry"
-graphic = "u.dragoons"
-graphic_alt = "-"
-sound_move = "m_dragoons"
-sound_move_alt = "m_generic"
-sound_fight = "f_dragoons"
-sound_fight_alt = "f_generic"
-build_cost = 50
-pop_cost = 0
-attack = 5
-defense = 2
-hitpoints = 1
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast", "BarbarianBuildTech", "BarbarianSeaTech"
-
-[unit_civ2_cavalry]
-name = "Civ2-Cavalry" ; no i18n
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Armor"
-graphic = "u.cavalry"
-graphic_alt = "-"
-sound_move = "m_cavalry"
-sound_move_alt = "m_generic"
-sound_fight = "f_cavalry"
-sound_fight_alt = "f_generic"
-build_cost = 60
-pop_cost = 0
-attack = 8
-defense = 3
-hitpoints = 1
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "AttackFast"
-
[unit_armor]
name = _("Armor")
move_type = "Land"
@@ -824,34 +488,6 @@
flags = ""
roles = "AttackStrong", "BarbarianTech", "BarbarianBuildTech"
-[unit_civ2_artillery]
-name = "Civ2-Artillery" ; no i18n
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Howitzer"
-graphic = "u.artillery"
-graphic_alt = "-"
-sound_move = "m_artillery"
-sound_move_alt = "m_generic"
-sound_fight = "f_artillery"
-sound_fight_alt = "f_generic"
-build_cost = 50
-pop_cost = 0
-attack = 10
-defense = 1
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "AttackStrong"
-
[unit_artillery]
name = _("Artillery") ; Civ2 Howitzer
move_type = "Land"
@@ -936,90 +572,6 @@
flags = "FieldUnit", "OneAttack"
roles = ""
-[unit_helicopter]
-name = _("Helicopter")
-move_type = "Heli"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.helicopter"
-graphic_alt = "-"
-sound_move = "m_helicopter"
-sound_move_alt = "m_generic"
-sound_fight = "f_helicopter"
-sound_fight_alt = "f_generic"
-build_cost = 100
-pop_cost = 0
-attack = 10
-defense = 3
-hitpoints = 1
-firepower = 1
-move_rate = 6
-vision_range = 2
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "FieldUnit", "OneAttack"
-roles = ""
-
-[unit_stealth_fighter]
-name = _("Stealth Fighter")
-move_type = "Air"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.stealth_fighter"
-graphic_alt = "-"
-sound_move = "m_stealth_fighter"
-sound_move_alt = "m_generic"
-sound_fight = "f_stealth_fighter"
-sound_fight_alt = "f_generic"
-build_cost = 80
-pop_cost = 0
-attack = 8
-defense = 4
-hitpoints = 1
-firepower = 1
-move_rate = 14
-vision_range = 2
-transport_cap = 0
-fuel = 1
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "FieldUnit", "Fighter"
-roles = ""
-
-[unit_stealth_bomber]
-name = _("Stealth Bomber")
-move_type = "Air"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.stealth_bomber"
-graphic_alt = "-"
-sound_move = "m_stealth_bomber"
-sound_move_alt = "m_generic"
-sound_fight = "f_stealth_bomber"
-sound_fight_alt = "f_generic"
-build_cost = 160
-pop_cost = 0
-attack = 14
-defense = 5
-hitpoints = 1
-firepower = 1
-move_rate = 12
-vision_range = 2
-transport_cap = 0
-fuel = 2
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "FieldUnit", "OneAttack"
-roles = ""
-
[unit_trireme]
name = _("Trireme")
move_type = "Sea"
@@ -1076,34 +628,6 @@
flags = ""
roles = "Ferryboat", "BarbarianBoat"
-[unit_galleon]
-name = _("Galleon")
-move_type = "Sea"
-tech_req = "Never"
-obsolete_by = "Transport"
-graphic = "u.galleon"
-graphic_alt = "-"
-sound_move = "m_galleon"
-sound_move_alt = "m_generic"
-sound_fight = "f_galleon"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 0
-defense = 2
-hitpoints = 1
-firepower = 1
-move_rate = 4
-vision_range = 1
-transport_cap = 4
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "Ferryboat", "BarbarianBoat"
-
[unit_frigate]
name = _("Frigate")
move_type = "Sea"
@@ -1160,34 +684,6 @@
flags = ""
roles = ""
-[unit_destroyer]
-name = _("Destroyer")
-move_type = "Sea"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.destroyer"
-graphic_alt = "-"
-sound_move = "m_destroyer"
-sound_move_alt = "m_generic"
-sound_fight = "f_destroyer"
-sound_fight_alt = "f_generic"
-build_cost = 60
-pop_cost = 0
-attack = 4
-defense = 4
-hitpoints = 1
-firepower = 1
-move_rate = 6
-vision_range = 2
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = ""
-
[unit_cruiser]
name = _("Cruiser")
move_type = "Sea"
@@ -1216,34 +712,6 @@
flags = ""
roles = ""
-[unit_aegis_cruiser]
-name = _("AEGIS Cruiser")
-move_type = "Sea"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.aegis_cruiser"
-graphic_alt = "-"
-sound_move = "m_aegis_cruiser"
-sound_move_alt = "m_generic"
-sound_fight = "f_aegis_cruiser"
-sound_fight_alt = "f_generic"
-build_cost = 100
-pop_cost = 0
-attack = 8
-defense = 8
-hitpoints = 1
-firepower = 1
-move_rate = 5
-vision_range = 2
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "AEGIS"
-roles = ""
-
[unit_battleship]
name = _("Battleship")
move_type = "Sea"
@@ -1365,34 +833,6 @@
flags = ""
roles = "Ferryboat"
-[unit_cruise_missile]
-name = _("Cruise Missile")
-move_type = "Air"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.cruise_missile"
-graphic_alt = "-"
-sound_move = "m_cruise_missile"
-sound_move_alt = "m_generic"
-sound_fight = "f_cruise_missile"
-sound_fight_alt = "f_generic"
-build_cost = 60
-pop_cost = 0
-attack = 18
-defense = 0
-hitpoints = 1
-firepower = 1
-move_rate = 12
-vision_range = 1
-transport_cap = 0
-fuel = 1
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "FieldUnit", "OneAttack", "Missile"
-roles = ""
-
[unit_nuclear]
name = _("Nuclear")
move_type = "Air"
@@ -1486,35 +926,6 @@
viewed with suspicion and fear!\
")
-[unit_spy]
-name = _("Spy")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.spy"
-graphic_alt = "-"
-sound_move = "m_spy"
-sound_move_alt = "m_generic"
-sound_fight = "f_spy"
-sound_fight_alt = "f_generic"
-build_cost = 30
-pop_cost = 0
-attack = 0
-defense = 0
-hitpoints = 1
-firepower = 1
-move_rate = 3
-vision_range = 2
-transport_cap = 0
-fuel = 0
-uk_happy = 0
-uk_shield = 0
-uk_food = 0
-uk_gold = 0
-veteran_power_fact = 100, 100
-flags = "Diplomat", "IgZOC", "NonMil", "Spy"
-roles = "Diplomat"
-
[unit_caravan]
name = _("Caravan")
move_type = "Land"
@@ -1551,62 +962,6 @@
and finish it in only one turn!\
")
-[unit_freight]
-name = _("Freight")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.freight"
-graphic_alt = "-"
-sound_move = "m_freight"
-sound_move_alt = "m_generic"
-sound_fight = "f_freight"
-sound_fight_alt = "f_generic"
-build_cost = 50
-pop_cost = 0
-attack = 0
-defense = 1
-hitpoints = 1
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 0
-uk_shield = 0
-uk_food = 0
-uk_gold = 0
-flags = "TradeRoute", "HelpWonder", "IgZOC", "NonMil"
-roles = ""
-
-[unit_explorer]
-name = _("Explorer")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Partisan"
-graphic = "u.explorer"
-graphic_alt = "-"
-sound_move = "m_explorer"
-sound_move_alt = "m_generic"
-sound_fight = "f_explorer"
-sound_fight_alt = "f_generic"
-build_cost = 30
-pop_cost = 0
-attack = 0
-defense = 1
-hitpoints = 1
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 0
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "IgTer", "IgZOC", "NonMil"
-roles = "Explorer"
-
[unit_barbarian_leader]
name = _("Barbarian Leader")
move_type = "Land"
Index: data/civ2/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ2/units.ruleset,v
retrieving revision 1.39
diff -u -r1.39 units.ruleset
--- data/civ2/units.ruleset 14 Jul 2004 11:33:45 -0000 1.39
+++ data/civ2/units.ruleset 3 Sep 2004 04:28:19 -0000
@@ -62,7 +62,7 @@
; this should be a standard tag. Otherwise can use eg "-"
; for no alternate graphic.
; tech_req = required advance, names from techs.ruleset, or special:
-; "None" => available from start; "Never" => never available
+; "None" => available from start
; obsolete_by = can be upgraded to and made obsolete by another unit by name
; move_type = "Land" or "Sea" or "Air" or "Heli"
; transport_cap = Number of units (ground, or air/missiles, depending on flags)
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.61
diff -u -r1.61 units.ruleset
--- data/default/units.ruleset 20 Jul 2004 10:54:30 -0000 1.61
+++ data/default/units.ruleset 3 Sep 2004 04:28:19 -0000
@@ -76,7 +76,7 @@
; this should be a standard tag. Otherwise can use eg "-"
; for no alternate graphic.
; tech_req = required advance, names from techs.ruleset, or special:
-; "None" => available from start; "Never" => never available
+; "None" => available from start
; impr_req = required city improvement, names from buildings.ruleset
; obsolete_by = can be upgraded to and made obsolete by another unit by name
; move_type = "Land" or "Sea" or "Air" or "Heli"
@@ -494,34 +494,6 @@
roles = "DefendGood", "FirstBuild", "HutTech",
"BarbarianTech", "BarbarianBuildTech", "BarbarianSeaTech"
-[unit_fanatics]
-name = _("Fanatics")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.fanatics"
-graphic_alt = "-"
-sound_move = "m_fanatics"
-sound_move_alt = "m_generic"
-sound_fight = "f_fanatics"
-sound_fight_alt = "f_generic"
-build_cost = 20
-pop_cost = 0
-attack = 4
-defense = 4
-hitpoints = 20
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "DefendGood"
-
[unit_partisan]
name = _("Partisan")
move_type = "Land"
@@ -767,62 +739,6 @@
flags = "Horse"
roles = "AttackFast", "Hut"
-[unit_elephants]
-name = _("Elephants")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Crusaders"
-graphic = "u.elephants"
-graphic_alt = "-"
-sound_move = "m_elephants"
-sound_move_alt = "m_generic"
-sound_fight = "f_elephants"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 4
-defense = 1
-hitpoints = 10
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast"
-
-[unit_crusaders]
-name = _("Crusaders")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Dragoons"
-graphic = "u.crusaders"
-graphic_alt = "-"
-sound_move = "m_crusaders"
-sound_move_alt = "m_generic"
-sound_fight = "f_crusaders"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 5
-defense = 1
-hitpoints = 10
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast"
-
[unit_knights]
name = _("Knights")
move_type = "Land"
Index: data/history/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/history/units.ruleset,v
retrieving revision 1.6
diff -u -r1.6 units.ruleset
--- data/history/units.ruleset 14 Jul 2004 11:33:45 -0000 1.6
+++ data/history/units.ruleset 3 Sep 2004 04:28:20 -0000
@@ -74,7 +74,7 @@
; this should be a standard tag. Otherwise can use eg "-"
; for no alternate graphic.
; tech_req = required advance, names from techs.ruleset, or special:
-; "None" => available from start; "Never" => never available
+; "None" => available from start
; obsolete_by = can be upgraded to and made obsolete by another unit by name
; move_type = "Land" or "Sea" or "Air" or "Heli"
; transport_cap = Number of units (ground, or air/missiles, depending on flags)
@@ -420,34 +420,6 @@
roles = "DefendGood", "FirstBuild", "HutTech",
"BarbarianTech", "BarbarianBuildTech", "BarbarianSeaTech"
-[unit_fanatics]
-name = _("Fanatics")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "None"
-graphic = "u.fanatics"
-graphic_alt = "-"
-sound_move = "m_fanatics"
-sound_move_alt = "m_generic"
-sound_fight = "f_fanatics"
-sound_fight_alt = "f_generic"
-build_cost = 20
-pop_cost = 0
-attack = 4
-defense = 4
-hitpoints = 20
-firepower = 1
-move_rate = 1
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = ""
-roles = "DefendGood"
-
[unit_partisan]
name = _("Partisan")
move_type = "Land"
@@ -693,62 +665,6 @@
flags = "Horse"
roles = "AttackFast", "Hut"
-[unit_elephants]
-name = _("Elephants")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Crusaders"
-graphic = "u.elephants"
-graphic_alt = "-"
-sound_move = "m_elephants"
-sound_move_alt = "m_generic"
-sound_fight = "f_elephants"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 4
-defense = 1
-hitpoints = 10
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast"
-
-[unit_crusaders]
-name = _("Crusaders")
-move_type = "Land"
-tech_req = "Never"
-obsolete_by = "Dragoons"
-graphic = "u.crusaders"
-graphic_alt = "-"
-sound_move = "m_crusaders"
-sound_move_alt = "m_generic"
-sound_fight = "f_crusaders"
-sound_fight_alt = "f_generic"
-build_cost = 40
-pop_cost = 0
-attack = 5
-defense = 1
-hitpoints = 10
-firepower = 1
-move_rate = 2
-vision_range = 1
-transport_cap = 0
-fuel = 0
-uk_happy = 1
-uk_shield = 1
-uk_food = 0
-uk_gold = 0
-flags = "Horse"
-roles = "AttackFast"
-
[unit_knights]
name = _("Knights")
move_type = "Land"
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: (PR#9800) unit_type_exists should be removed,
Jason Short <=
|
|