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[Freeciv-Dev] (PR#9870) bad assert in aitools.h
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[Freeciv-Dev] (PR#9870) bad assert in aitools.h

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Subject: [Freeciv-Dev] (PR#9870) bad assert in aitools.h
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 29 Aug 2004 21:37:19 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9870 >

assert(find_unit_by_id(punit->id))

but pointer checks need to be explicit on some platforms in assert 
(presumably because their implementation of assert sucks).

So it should be a != NULL check.

jason




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